Thoughts and News Teamfight Tactics is Losing Ground on Twitch. Here's Why. Teamfight Tactics had its first month of retraction in August. Let's talk about what that means, and what comes next.
Thoughts and News Futureplay’s Self-Described Influencer Failure: A Measured Response What lessons are there to unpack in the mobile developer’s discussion of its own influencer campaign? Our influencer-marketing expert breaks it down.
Thoughts and News Teamfight Tactics Explodes on Twitch; Is League of Legends Paying the Price? There’s a perception in certain parts of the gaming space that the success of Teamfight Tactics has pulled viewership away from League of Legends. We dove into the numbers to find out the truth.
Thoughts and News Ninja's Big Move: What Does it Mean? This is a big moment for streaming, and the gaming ecosystem at large. Let’s break down just what this means for Microsoft, Twitch, and Ninja...
Thoughts and News Influencer Marketing and Gaming in 2019 Influencer marketing isn’t a new concept, but that doesn’t mean it hasn’t changed. CEO Adam Lieb broke it all down at PC Connect Seattle.
Thoughts and News How Wargaming's 'World of' Games Carved Out Two of the Most Consistent Communities on Twitch You can thrive on Twitch without being one of the most ubiquitous games in the world, and these titles prove it.
Thoughts and News Teamfight Tactics: One Month In n one month, Teamfight Tactics has become one of the biggest games on Twitch. Who's playing, who's watching, and what comes next?
Thoughts and News The Cost of Content: The Ins and Outs of Earning Money on Twitch The better you know creators and their businesses, the more fruitful each side of your relationships can be.
Thoughts and News Somebody Will Emerge as Mobile Gaming's King of Streaming: Why Not Supercell's Brawl Stars? The growing title from one of the biggest names in mobile gaming is their most ambitious title yet. Does it have what it takes to satisfy Twitch viewers?